This research and project addresses the role inspiration plays
for a designer and what the designer may eventually produce.
Through examining various areas of humanity and the built
environment, observations have been made which may directly or
indirectly relate to new products. In a way this has become a kind
of detective work into how and what we see as designers. Several
outcomes have been reached, and various paths explored. Each
endeavouring to unravel the role of inspiration and the eventual
lead it takes into innovation.
“Because the context in which we operate influences what
we talk about, think about and do.” Ed Annink; Bright minds,
beautiful ideas
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